PROCEDURAL ART / STAGE 8

SPACE ATTACK

Generated geometric sprites, bounded square effects and arcade sound.

Open game

Arena sample

Formation

ION FOUNDRY

Scout formation · diving scout · upward cyan lasers · white diamond threats

Permanent stat symbols

Shared-pool display symbols and static rank / lock badges.

Select Purchase feedback to preview the confirmation cue.

Player, enemy, pickup and UI states

Square particle samples

Sound cues

Select Unlock audio, then a cue.

Manifest catalog

Later-stage entries are reserved; this preview does not enable their gameplay.

KeySizeFramesStageStatus