PROCEDURAL ART / STAGE 10

SPACE ATTACK

Generated geometric sprites, bounded square effects and arcade sound.

Open game

Arena sample

Formation

ION FOUNDRY

Scout formation · diving scout · upward cyan lasers · white diamond threats

Tank armor and damage

Read-only HP segments and cracks inside the existing tank silhouette.

Permanent stat symbols

Shared-pool display symbols and static rank / lock badges.

Select Purchase feedback to preview the confirmation cue.

XP and upgrade choice symbols

Native-size XP, repair and shared-pool fallback symbols. Feedback controls play presentation samples.

Select Level-up feedback or Choice feedback to preview a cue.

Player, enemy, pickup and UI states

Square particle samples

Sound cues

Select Unlock audio, then a cue.

Manifest catalog

Stage 11 boss models remain reserved; catalog availability describes presentation only.

KeySizeFramesStageStatus